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Answer by Owen-Reynolds

Lerp is mostly useful for giving a "fast then slow" zooming camera move. For regular motion, easier to use: transform.position = Vector3.MoveTowards(transform.position, target, moveSpeed); Then all you...

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Answer by meat5000

I know this is old but I read it so I figure someone else might. transform.position = Vector3.Lerp works for me. I notice in your script transform.position = Vector3.Lerp(transform,transform etc where...

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